F-10 Cities and old-kos income P1 Β· Phase 2
Shown in Phase 1 as a locked teaser so players see the goal. The full feature comes in Phase 2. City names and numbers are examples.
1 Β· City ladder
Rp 3.450.000πͺ 45β
3,8Lv 4
Kota Kecil Β· Kos MelatiBulan 3 Β· Hari 12
πΊοΈ Peta Kota
ποΈDi sini
Kota Kecil
ππ
Kota Pelajar
- Uang Rp 150.000.0002%
- Rating β 4,03,8
- Juragan Lv 10Lv 4
ποΈπ
Ibu Kota Provinsi
ππ
Ibu Kota
2 Β· Old kos monthly summary
Rp 62.300.000πͺ 120β
4,1Lv 13
Kota Pelajar Β· Kos AnggrekBulan 2 Β· Hari 1
ποΈ Kos lama Β· Bulan 1
- Sewa bulan ini (20 kamar)Rp 10.000.000
- Otomatis (50%)+Rp 5.000.000
- Masalah diselesaikan otomatis2
- Ratingβ 4,0
π‘ Pekerjakan manajer kos untuk naik ke 60% (+Rp 1.000.000/bulan).
Acceptance criteria (draft, Phase 2)
F-10.AC1 Given the city map, then each locked city shows its three conditions (money, star rating, Juragan Level) with the player's progress on each.
F-10.AC2 Given all three conditions are met, when the player moves, then the old kos switches to autopilot and keeps paying 50% of its managed rent (60% with a manager) each in-game month.
F-10.AC3 Given an old kos on autopilot, then problems there are settled automatically with safe choices and summed up once a month.
F-10.AC4 Given the player visits an old kos, then they can manage it by hand again.
Economy rule (D6, confirmed)
- Each city: building costs Γ10, rent Γ5.
- A full old kos on autopilot β rent of 2 rooms in the next city.