Juragan Kos — game mockup v0.1
A cozy mobile game about running a boarding house (kos). Android first. These are static screen designs for Phase 1: what each screen shows, what the player can do, and the acceptance criteria. In the game the kos is a tilted 3D view; here it is drawn flat. All names and numbers are example data.
Core loop
Fill rooms → collect rent → handle tenants and events → build rooms and facilities on the grid → earn more rent → move to a bigger city
Screens
Changes in v0.1
| ID | Decision | Cost we accept |
|---|---|---|
| D11 | Neighbor effects cut to one: a room touching a garden gets a happiness bonus. No noise or other penalties for now. | Less depth in where you build; can return later |
| D12 | Lowest price is Rp 10.000 (starter pack and smallest coin pack). The Rp 3.000 and Rp 5.000 items are dropped. | Fewer very small first purchases |
| D13 | City 1 plot is 4×3 tiles, up to 3 floors (about 20–24 rooms when full). | — |
Not in Phase 1
- Moving to another city (shown as a locked teaser), staff, Juragan Card, season pass, cosmetics shop
- Neighbor penalties (noise), multiplayer, iPhone